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Icewind Master

(image)

Masters are a rare thing indeed, especially in a race with little aptitude for magic. There is almost never more then one in each generation and, as often as not, no Masters will emerge for decades. Those that do reach this pinnacle of their order are often of reclusive nature, as their power seperates them from the main clan. However the reasons for their estrangement also grant them great respect from their brethren.

Notas Especiales: La unidad tiene ataques mágicos, que siempre tienen una alta probabilidad de golpear a un oponente.

Procede de: Icewind Drover
Se convierte en:
Coste: 55
PV: 65
Movimiento: 5
PX: 150
Level: 3
Alineamiento: caótico
IDEE Steppe Master
Habilidades:
(image)bastón
de impacto
9 - 3
cuerpo a cuerpo
(image)frostbite
de frío
8 - 5
a distancia
mágico
Resistencias:
de corte-20%
de penetración-10%
de impacto-10%
de fuego-10%
de frío50%
arcano0%
TerrenoCoste de movimientoDefensa
Aguas profundas9920%
Aguas someras320%
Aldea160%
Arena230%
Arrecife costero-0%
Bosque260%
Campo de setas340%
Castillo160%
Colinas250%
Congelado140%
Cueva240%
Impenetrable9990%
Intransitable9920%
Llano140%
Montañas350%
Pantano330%